As for the absence of quests entirely

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As for the RS3 gold absence of quests entirely, I believe one of the reasons that we are becoming less quests is because we have so many. We're reaching 200, and back in 2005 when 29 quests were published there were certainly not many. And also, nowadays, using the world filled with Completionist Capes, the major reaction to the majority of quests today is'2 hours to get my Comp back rip' and they hurry through the quest as quickly as possible without actually noticing some of the content / narrative, and those people would vote no on a new poll for longer quest releases. So I think polling it may not work. IMO, less quests with greater quality is where it should be, and right now they are delivering at the quests department only fine, but better quality isn't really that good.

Deficiency of quests annoys me. Honestly I can't name more than 3 quests published in 2013 (there might have been , not certain ). To me it appears there is a general absence of upgrades. RS3's development group appears to be at least ten times bigger compared to the Old School Runescape, but they appear to generate a similar amount of content not counting treasure hunter things. Today RS3 content is richer and more difficult to create, but still I think that it's a little disappointing. Just think of all of the items that they did in two months of 2004.

Runescape 2 released. Tiranwwn released (elf lands). Kharidian desert greatly expanded. Runecrafting skill. Burthorpe, troll areas released. Numerous quests associated with the above.

And slayer came out in 2005 of the following calendar year. They did that all with a small development group compared to today's. I understand it's harder to release updates these days with textures and all that, but more quests and updates in general sure would be fine. I am probably quite wrong here but it seems like Jagex puts more thought into Treasure Hunter/Solomon's updates compared to normal game upgrades. A whole lot of things that have been published there might have been incorporated into a new pursuit or skill expansion. Portable forges and ranges particularly.

Not really. That is implying that 2005 had poor quality or that now has great quality. The only problem with this particular one is that it ought to have been rated Master rather than Grandmaster. It's also rushed. The new areas utilize recycled graphics (celestial dragon dungeon will cheap OSRS gold be the same as the Brimhaven metal dragon area). Fate of the Gods - Really good / great. It's comprised but still done nicely. Shadow Over Ashdale - Novice and brief, but great atmosphere. The Mighty Fall - Pretty Good.

 
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