With PSO2 Meseta for sale getting a NA launch

  • I really do think the Phantasy Star Online 2 Meseta game includes some things that set it apart from other games I'd explain as grindy or repetitive, since it's a bit of those two things, but it's great world layout, with a few amazing looking set pieces even given the fairly low resolution of the material, and great music. Despite using tropes it has a deep world that does not abide by a great deal of fantasy and Sci-Fi cliches. It's a world that I feel like I haven't experienced yet, and want to do it all over again.

    I enjoy setting and the set. It is cybernetically pushed and electric and highly mechanical, yet we're going down to completely organic planets and fighting with giant organic monsters. It reminds me a great deal of Dragon Hunter World, but it's much less hardcore. I enjoyed MHW, but the repetitiveness turned me off. PSO2 is reliant on timing your attacks. I feel like whatever I was performing in PSO2 I was getting some sort of incremental update, but I could go hours before grinding funds to produce something a tiny bit better. (Perhaps MHW is not the ideal game to compare, but it is all I need to go on).

    For me, PSO2 scrapes that loot/grindy itch that games like Destiny or Warframe just have not been able to do recently (to be honest, I have tens of thousands of hours in both games). With PSO2 Meseta for sale getting a NA launch and rumors of FF14 producing its way to Xbox this season, I believe I'm going to be playing far more Japanese games in the near future.I'll be fair, It is way overpowering at first. About 100 different currencies. I was lvl 25 summoner but I still don't know what kind of hurt pets do(tech? But they have melee and ranged attack??), and still don't understand how to update the harmonizer (no drops that was odd).